![]() ![]() This document describes steps to converting a single player game to a multiplayer game, using the new Unity Multiplayer networking system. ![]() For more information and next steps see the information on the Unity Netcode for GameObjects website. More info See in Glossary Solution (Netcode for GameObjects) is under development. Important: UNet is a deprecated solution, and a new Multiplayer and Networking The Unity system that enables multiplayer gaming across a computer network.
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